![]() If true, ScummVM uses audio from the game CD. Sets the music tempo, in percent, for SCUMM games. Specifies the GPIO chip and line that the RetroWave OP元 is connected to. Specifies the serial port that the RetroWave OP元 is connected to. Serial (connected to a USB port using a PotatoPi) Specifies how the RetroWave OP元 is connected: The same options as music_driver in plus: If the number of game entires exceeds the specified number, then scanning is skipped.Įnables joystick input and selects which joystick to use. Specifies the threshold for scanning directories in the Launcher. Shows hidden files/folders in the ScummVM file browser. Shows additional information about a game, such as version Shows a warning when adding a game that is unsupported. Sets internal Digital iMuse tempo per second 0 - 100 Starts demo mode of Maniac Mansion or the 7th Guest Specifies the custom controller mapping file to load to complete the default database (SDL backend only). Gamecontrollerdb.txt is loaded from the specified extrapath If a negative number is set, ScummVM does not access the CD drive.Įnables the console window for Win32/Symbian32. Sets which CD drive to play CD audio from (as a numeric index). Allowed values:Īutomatically generates names for saved games Specifies which ALSA port ScummVM uses when using the ALSA music driver (Linux).Ĭalculated based on output sampling frequency to keep audio latency below 45ms. In the table below, each key is either linked to an explanatory description in the Settings pages, or has further information in the Decription/Options column. There are many recognized configuration keys. Music_driver = windows Configuration keys ¶ Talkspeed = 5 savepath = C :\ loom\ saves\ Subtitles = true music_volume = 40 sfx_volume = 255 cdrom = 1 path = C :\ loom\ gameid = sky language = de path = C :\ games\ SteelSky\ĭescription = Beneath a Steel Sky w / German subtitles gameid = tentacle path = C :\ german\ tentacle\ĭescription = German version of DOTT path = C :\ tentacle\ Gfx_mode = supereagle fullscreen = true savepath = C :\ saves\
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